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| import torch |
| import math |
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| def center_point_cloud(points: torch.Tensor): |
| """ |
| Center a point cloud by subtracting its centroid. |
| |
| Args: |
| points: |
| (N, 3) or (B, N, 3) tensor |
| |
| Returns: |
| centered_points: |
| same shape as input |
| center: |
| (1, 3) if input was (N, 3) |
| (B, 1, 3) if input was (B, N, 3) |
| """ |
| assert points.dim() in (2, 3) and points.size(-1) == 3, \ |
| "Expected shape (N,3) or (B,N,3)" |
|
|
| if points.dim() == 2: |
| |
| center = points.mean(dim=0, keepdim=True) |
| centered = points - center |
| else: |
| |
| center = points.mean(dim=1, keepdim=True) |
| centered = points - center |
|
|
| return centered, center |
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| |
| def random_rotation_matrix( |
| batch_size: int | None = None, |
| device=None, |
| dtype=torch.float32, |
| ): |
| """ |
| Generate random 3D rotation matrix/matrices. |
| |
| If batch_size is None: |
| returns (3, 3) rotation matrix. |
| Else: |
| returns (B, 3, 3) rotation matrices. |
| |
| Uniform sampling over SO(3) using independent yaw-pitch-roll. |
| (Not perfectly uniform on SO(3) but good enough for augmentation.) |
| """ |
| if device is None: |
| device = torch.device("cpu") |
|
|
| if batch_size is None: |
| angles = torch.rand(3, device=device, dtype=dtype) * 2 * math.pi |
| cx, cy, cz = torch.cos(angles) |
| sx, sy, sz = torch.sin(angles) |
|
|
| rot_x = torch.tensor([ |
| [1, 0, 0], |
| [0, cx, -sx], |
| [0, sx, cx], |
| ], device=device, dtype=dtype) |
|
|
| rot_y = torch.tensor([ |
| [ cy, 0, sy], |
| [ 0, 1, 0], |
| [-sy, 0, cy], |
| ], device=device, dtype=dtype) |
|
|
| rot_z = torch.tensor([ |
| [cz, -sz, 0], |
| [sz, cz, 0], |
| [ 0, 0, 1], |
| ], device=device, dtype=dtype) |
|
|
| R = rot_z @ rot_y @ rot_x |
| return R |
|
|
| else: |
| |
| angles = torch.rand(batch_size, 3, device=device, dtype=dtype) * 2 * math.pi |
| cx, cy, cz = torch.cos(angles[:, 0]), torch.cos(angles[:, 1]), torch.cos(angles[:, 2]) |
| sx, sy, sz = torch.sin(angles[:, 0]), torch.sin(angles[:, 1]), torch.sin(angles[:, 2]) |
|
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| |
| R = torch.zeros(batch_size, 3, 3, device=device, dtype=dtype) |
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| |
| R_x = torch.zeros_like(R) |
| R_x[:, 0, 0] = 1 |
| R_x[:, 1, 1] = cx |
| R_x[:, 1, 2] = -sx |
| R_x[:, 2, 1] = sx |
| R_x[:, 2, 2] = cx |
|
|
| |
| R_y = torch.zeros_like(R) |
| R_y[:, 0, 0] = cy |
| R_y[:, 0, 2] = sy |
| R_y[:, 1, 1] = 1 |
| R_y[:, 2, 0] = -sy |
| R_y[:, 2, 2] = cy |
|
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| |
| R_z = torch.zeros_like(R) |
| R_z[:, 0, 0] = cz |
| R_z[:, 0, 1] = -sz |
| R_z[:, 1, 0] = sz |
| R_z[:, 1, 1] = cz |
| R_z[:, 2, 2] = 1 |
|
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| |
| |
| R = torch.bmm(R_z, torch.bmm(R_y, R_x)) |
| return R |
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| |
| |
| def rotate_point_cloud(points: torch.Tensor, R: torch.Tensor = None): |
| """ |
| Rotate a point cloud with optional rotation matrix. |
| |
| Args: |
| points: |
| (N,3) or (B,N,3) |
| R: |
| If points is (N,3): |
| None or (3,3) |
| If points is (B,N,3): |
| None, (3,3) shared, or (B,3,3) per-cloud. |
| |
| Returns: |
| rotated_points: same shape as points |
| R: (3,3) or (B,3,3) rotation used |
| """ |
| assert points.dim() in (2, 3) and points.size(-1) == 3, \ |
| "Expected shape (N,3) or (B,N,3)" |
|
|
| device, dtype = points.device, points.dtype |
|
|
| if points.dim() == 2: |
| |
| if R is None: |
| R = random_rotation_matrix(device=device, dtype=dtype) |
| assert R.shape == (3, 3), "R must be (3,3) for single cloud" |
| rotated = points @ R.T |
| return rotated, R |
|
|
| else: |
| |
| B, N, _ = points.shape |
|
|
| if R is None: |
| R = random_rotation_matrix(batch_size=B, device=device, dtype=dtype) |
| elif R.dim() == 2: |
| |
| assert R.shape == (3, 3), "R must be (3,3) or (B,3,3)" |
| R = R.unsqueeze(0).expand(B, -1, -1) |
| else: |
| assert R.shape == (B, 3, 3), "R must be (3,3) or (B,3,3)" |
|
|
| |
| rotated = torch.einsum("bnc,bfc->bnf", points, R.transpose(1, 2)) |
| return rotated, R |
|
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| |
| |
| |
| def rotate_point_cloud_z(points: torch.Tensor, angle=None): |
| """ |
| Rotate point cloud around z-axis only. |
| |
| Args: |
| points: |
| (N,3) or (B,N,3) |
| angle: |
| If points is (N,3): float or None (radians). |
| - None: sample random in [0, 2π). |
| If points is (B,N,3): tensor of shape (B,) or None. |
| - None: random angle per cloud in [0, 2π). |
| |
| Returns: |
| rotated_points: same shape as points |
| Rz: |
| (3,3) for single cloud |
| (B,3,3) for batched |
| """ |
| assert points.dim() in (2, 3) and points.size(-1) == 3, \ |
| "Expected shape (N,3) or (B,N,3)" |
|
|
| device, dtype = points.device, points.dtype |
|
|
| if points.dim() == 2: |
| |
| if angle is None: |
| angle = torch.rand(1, device=device, dtype=dtype).item() * 2 * math.pi |
| c, s = math.cos(angle), math.sin(angle) |
| Rz = torch.tensor([ |
| [c, -s, 0], |
| [s, c, 0], |
| [0, 0, 1], |
| ], device=device, dtype=dtype) |
| rotated = points @ Rz.T |
| return rotated, Rz |
|
|
| else: |
| |
| B, N, _ = points.shape |
| if angle is None: |
| angle = torch.rand(B, device=device, dtype=dtype) * 2 * math.pi |
| elif not torch.is_tensor(angle): |
| |
| angle = torch.full((B,), float(angle), device=device, dtype=dtype) |
|
|
| c = torch.cos(angle) |
| s = torch.sin(angle) |
|
|
| Rz = torch.zeros(B, 3, 3, device=device, dtype=dtype) |
| Rz[:, 0, 0] = c |
| Rz[:, 0, 1] = -s |
| Rz[:, 1, 0] = s |
| Rz[:, 1, 1] = c |
| Rz[:, 2, 2] = 1 |
|
|
| rotated = torch.einsum("bnc,bfc->bnf", points, Rz.transpose(1, 2)) |
| return rotated, Rz |
|
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| |
| |
| |
| def translate_point_cloud(points: torch.Tensor, |
| t: torch.Tensor = None, |
| scale: float = 0.05): |
| """ |
| Translate a point cloud. |
| |
| Args: |
| points: |
| (N,3) or (B,N,3) |
| t: |
| Translation vector. |
| For (N,3): None, (3,), or (1,3). |
| For (B,N,3): None, (3,), (1,3), or (B,3). |
| scale: |
| Magnitude for random translation when t is None. |
| |
| Returns: |
| translated_points: same shape as points |
| t_out: |
| (1,3) for single cloud |
| (B,1,3) for batched clouds |
| """ |
| assert points.dim() in (2, 3) and points.size(-1) == 3, \ |
| "Expected shape (N,3) or (B,N,3)" |
|
|
| device, dtype = points.device, points.dtype |
|
|
| if points.dim() == 2: |
| |
| if t is None: |
| t = (torch.rand(1, 3, device=device, dtype=dtype) * 2 - 1) * scale |
| t = t.view(1, 3) |
| translated = points + t |
| return translated, t |
|
|
| else: |
| |
| B, N, _ = points.shape |
| if t is None: |
| t = (torch.rand(B, 3, device=device, dtype=dtype) * 2 - 1) * scale |
| else: |
| if t.dim() == 1: |
| assert t.shape[0] == 3, "t must be (3,), (1,3), or (B,3)" |
| t = t.view(1, 3).expand(B, -1) |
| elif t.dim() == 2: |
| if t.shape[0] == 1: |
| |
| t = t.expand(B, -1) |
| else: |
| assert t.shape == (B, 3), "t must be (3,), (1,3), or (B,3)" |
| else: |
| raise ValueError("t must have shape (3,), (1,3), or (B,3)") |
|
|
| t_out = t.view(B, 1, 3) |
| translated = points + t_out |
| return translated, t_out |
|
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|
| |
| |
| |
| def scale_point_cloud(points: torch.Tensor, |
| s: torch.Tensor = None, |
| min_s: float = 0.9, |
| max_s: float = 1.1): |
| """ |
| Uniformly scale a point cloud. |
| |
| Args: |
| points: |
| (N,3) or (B,N,3) |
| s: |
| If points is (N,3): |
| None or scalar tensor (or shape (1,)) |
| If points is (B,N,3): |
| None, scalar, or (B,) for per-cloud scaling. |
| min_s, max_s: |
| Range for random scaling when s is None. |
| |
| Returns: |
| scaled_points: same shape as points |
| s_vec: |
| (1,3) if single cloud |
| (B,1,3) if batched |
| """ |
| assert points.dim() in (2, 3) and points.size(-1) == 3, \ |
| "Expected shape (N,3) or (B,N,3)" |
|
|
| device, dtype = points.device, points.dtype |
|
|
| if points.dim() == 2: |
| |
| if s is None: |
| s = torch.empty(1, device=device, dtype=dtype).uniform_(min_s, max_s) |
| if torch.is_tensor(s): |
| s = s.view(1, 1) |
| else: |
| s = torch.tensor([[float(s)]], device=device, dtype=dtype) |
| s_vec = s.repeat(1, 3) |
| scaled = points * s |
| return scaled, s_vec |
|
|
| else: |
| |
| B, N, _ = points.shape |
| if s is None: |
| s = torch.empty(B, device=device, dtype=dtype).uniform_(min_s, max_s) |
| elif not torch.is_tensor(s): |
| s = torch.full((B,), float(s), device=device, dtype=dtype) |
|
|
| assert s.shape == (B,), "For batched input, s must be scalar or shape (B,)" |
|
|
| s = s.view(B, 1, 1) |
| s_vec = s.repeat(1, 1, 3) |
| scaled = points * s |
| return scaled, s_vec |
|
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| |
| |
| |
| def augment_point_cloud(points: torch.Tensor): |
| """ |
| Example augmentation pipeline: |
| center -> random rotate -> random scale -> random translate |
| |
| Works for: |
| (N,3) or (B,N,3) |
| |
| Returns: |
| aug_points: same shape as input |
| info: dict with keys center, R, s, t |
| center: (1,3) or (B,1,3) |
| R: (3,3) or (B,3,3) |
| s: (1,3) or (B,1,3) |
| t: (1,3) or (B,1,3) |
| """ |
| pts, center = center_point_cloud(points) |
| pts, R = rotate_point_cloud(pts) |
| pts, s = scale_point_cloud(pts, min_s=0.8, max_s=1.2) |
| pts, t = translate_point_cloud(pts, scale=0.1) |
|
|
| info = dict(center=center, R=R, s=s, t=t) |
| return pts, info |
|
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