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"""
Reachy Mini Controller
A centralized server that listens for Robot connections and hosts a Gradio control interface.
"""
import asyncio
import threading
import time
import queue
from dataclasses import dataclass
from typing import Optional, Tuple
import cv2
import gradio as gr
import numpy as np
from fastapi import FastAPI, WebSocket, WebSocketDisconnect
from fastapi.responses import StreamingResponse
import uvicorn
from fastrtc import WebRTC, StreamHandler, get_cloudflare_turn_credentials
from reachy_mini.utils import create_head_pose
# -------------------------------------------------------------------
# 1. Configuration
# -------------------------------------------------------------------
AUDIO_SAMPLE_RATE = 16000 # respeaker samplerate
# Audio queue configuration
MAX_AUDIO_QUEUE_SIZE = 2
# Movement step sizes
NUDGE_ANGLE = 5.0 # degrees for head roll / yaw
NUDGE_BODY = 0.3 # degrees for body_yaw
NUDGE_PITCH = 5.0 # degrees for pitch
# Video loop timing
FRAME_SLEEP_S = 0.02
# TURN config
TURN_TTL_SERVER_MS = 360_000
USE_VIDEO_WEBRTC = True
turn_credentials = None# get_cloudflare_turn_credentials()
server_turn_credentials = None# get_cloudflare_turn_credentials(ttl=TURN_TTL_SERVER_MS)
# -------------------------------------------------------------------
# 2. Data Models
# -------------------------------------------------------------------
@dataclass
class Movement:
name: str
x: float = 0
y: float = 0
z: float = 0
roll: float = 0
pitch: float = 0
yaw: float = 0
body_yaw: float = 0
left_antenna: Optional[float] = None
right_antenna: Optional[float] = None
duration: float = 1.0
# -------------------------------------------------------------------
# 3. Global State
# -------------------------------------------------------------------
class GlobalState:
"""
Singleton-style class to manage shared state between FastAPI (WebSockets)
and Gradio (UI).
"""
def __init__(self):
# Connection handles
self.robot_ws: Optional[WebSocket] = None
self.robot_loop: Optional[asyncio.AbstractEventLoop] = None
# Video Stream Data
self.frame_lock = threading.Lock()
self.black_frame = np.zeros((640, 640, 3), dtype=np.uint8)
_, buffer = cv2.imencode(".jpg", self.black_frame)
self.latest_frame_bytes = buffer.tobytes()
self.latest_frame_ts = time.time()
# Audio from robot -> browser
# Queue of (sample_rate: int, audio_bytes: bytes)
self.audio_queue: "queue.Queue[Tuple[int, bytes]]" = queue.Queue()
# Audio from operator -> robot
self.audio_to_robot_queue: "queue.Queue[bytes]" = queue.Queue()
# Live pose state
self.pose_lock = threading.Lock()
self.current_pose = Movement(
name="Current",
x=0,
y=0,
z=0,
roll=0,
pitch=0,
yaw=0,
body_yaw=0,
left_antenna=0,
right_antenna=0,
duration=0.2,
)
# --- Connection management ---
def set_robot_connection(self, ws: WebSocket, loop: asyncio.AbstractEventLoop) -> None:
self.robot_ws = ws
self.robot_loop = loop
def clear_robot_connection(self) -> None:
self.robot_ws = None
self.robot_loop = None
# --- Video ---
def update_frame(self, frame_bytes: bytes) -> None:
with self.frame_lock:
self.latest_frame_bytes = frame_bytes
self.latest_frame_ts = time.time()
# --- Audio queues ---
@staticmethod
def _push_bounded(q: queue.Queue, item, max_size: int, description: str) -> None:
while q.qsize() >= max_size:
try:
dropped = q.get_nowait()
del dropped
print(f"Dropping oldest audio {description}, queue size is {q.qsize()}")
except queue.Empty:
break
q.put(item)
def push_audio_from_robot(self, audio_bytes: bytes) -> None:
self._push_bounded(
self.audio_queue,
(AUDIO_SAMPLE_RATE, audio_bytes),
MAX_AUDIO_QUEUE_SIZE,
"FROM robot",
)
def push_audio_to_robot(self, audio_bytes: bytes) -> None:
self._push_bounded(
self.audio_to_robot_queue,
audio_bytes,
MAX_AUDIO_QUEUE_SIZE,
"TO robot",
)
def get_audio_to_robot_blocking(self) -> bytes:
try:
return self.audio_to_robot_queue.get(timeout=0.2)
except queue.Empty:
return None
# --- Status ---
def get_connection_status(self) -> str:
return "✅ Robot Connected" if self.robot_ws else "🔴 Waiting for Robot..."
# --- Pose management ---
def update_pose(
self,
dx: float = 0,
dy: float = 0,
dz: float = 0,
droll: float = 0,
dpitch: float = 0,
dyaw: float = 0,
dbody_yaw: float = 0,
) -> Movement:
with self.pose_lock:
p = self.current_pose
new = Movement(
name="Current",
x=p.x + dx,
y=p.y + dy,
z=p.z + dz,
roll=p.roll + droll,
pitch=p.pitch + dpitch,
yaw=p.yaw + dyaw,
body_yaw=p.body_yaw + dbody_yaw,
left_antenna=p.left_antenna,
right_antenna=p.right_antenna,
duration=0.4,
)
# Clamp posed values
new.pitch = float(np.clip(new.pitch, -30, 30))
new.yaw = float(np.clip(new.yaw, -180, 180))
new.roll = float(np.clip(new.roll, -40, 40))
new.body_yaw = float(np.clip(new.body_yaw, -3, 3))
new.z = float(np.clip(new.z, -20, 50))
new.x = float(np.clip(new.x, -50, 50))
new.y = float(np.clip(new.y, -50, 50))
self.current_pose = new
return new
def reset_pose(self) -> Movement:
with self.pose_lock:
self.current_pose = Movement(
name="Current",
x=0,
y=0,
z=0,
roll=0,
pitch=0,
yaw=0,
body_yaw=0,
left_antenna=0,
right_antenna=0,
duration=0.3,
)
return self.current_pose
def get_pose_text(self) -> str:
with self.pose_lock:
p = self.current_pose
return (
"Head position:\n"
f" x={p.x:.1f}, y={p.y:.1f}, z={p.z:.1f}\n"
f" roll={p.roll:.1f}, pitch={p.pitch:.1f}, yaw={p.yaw:.1f}\n"
"Body:\n"
f" body_yaw={p.body_yaw:.1f}"
)
state = GlobalState()
# -------------------------------------------------------------------
# 4. Robot commands
# -------------------------------------------------------------------
def send_pose_to_robot(mov: Movement, msg: str = "Move sent"):
if not (state.robot_ws and state.robot_loop):
return state.get_pose_text(), "⚠️ Robot not connected"
pose = create_head_pose(
x=mov.x,
y=mov.y,
z=mov.z,
roll=mov.roll,
pitch=mov.pitch,
yaw=mov.yaw,
degrees=True,
mm=True,
)
payload = {
"type": "movement",
"movement": {
"head": pose.tolist(),
"body_yaw": mov.body_yaw,
"duration": mov.duration,
},
}
if mov.left_antenna is not None and mov.right_antenna is not None:
payload["movement"]["antennas"] = [
np.deg2rad(mov.right_antenna),
np.deg2rad(mov.left_antenna),
]
asyncio.run_coroutine_threadsafe(
state.robot_ws.send_json(payload),
state.robot_loop,
)
return state.get_pose_text(), f"✅ {msg}"
# -------------------------------------------------------------------
# 5. Video streaming helpers
# -------------------------------------------------------------------
def generate_mjpeg_stream():
last_timestamp = 0.0
while True:
with state.frame_lock:
current_bytes = state.latest_frame_bytes
current_timestamp = state.latest_frame_ts
if current_timestamp > last_timestamp and current_bytes is not None:
last_timestamp = current_timestamp
yield (
b"--frame\r\n"
b"Content-Type: image/jpeg\r\n\r\n" + current_bytes + b"\r\n"
)
else:
time.sleep(FRAME_SLEEP_S)
continue
time.sleep(FRAME_SLEEP_S)
def webrtc_video_generator():
"""
Generator for FastRTC WebRTC (mode='receive', modality='video').
"""
last_ts = 0.0
frame = state.black_frame.copy()
while True:
with state.frame_lock:
ts = state.latest_frame_ts
frame_bytes = state.latest_frame_bytes
if ts > last_ts and frame_bytes:
last_ts = ts
np_bytes = np.frombuffer(frame_bytes, dtype=np.uint8)
decoded = cv2.imdecode(np_bytes, cv2.IMREAD_COLOR)
if decoded is not None:
frame = decoded
else:
frame = state.black_frame.copy()
yield frame
# -------------------------------------------------------------------
# 6. FastAPI endpoints
# -------------------------------------------------------------------
app = FastAPI()
@app.websocket("/robot")
async def robot_endpoint(ws: WebSocket):
"""Endpoint for the Robot to connect to (control channel)."""
await ws.accept()
state.set_robot_connection(ws, asyncio.get_running_loop())
print("[System] Robot Connected")
try:
while True:
msg = await ws.receive()
if msg.get("type") == "websocket.disconnect":
break
except (WebSocketDisconnect, Exception):
print("[System] Robot Disconnected")
finally:
state.clear_robot_connection()
@app.get("/video_feed")
def video_feed():
return StreamingResponse(
generate_mjpeg_stream(),
media_type="multipart/x-mixed-replace; boundary=frame",
)
@app.websocket("/video_stream")
async def stream_endpoint(ws: WebSocket):
"""Endpoint for Robot/Sim to send video frames."""
await ws.accept()
try:
while True:
msg = await ws.receive()
data = msg.get("bytes")
if data:
state.update_frame(data)
except asyncio.CancelledError:
print("[Video] stream_endpoint cancelled")
except Exception:
print("[Video] stream_endpoint closed")
finally:
print("[Video] stream_endpoint closed")
@app.websocket("/audio_stream")
async def audio_endpoint(ws: WebSocket):
"""Full duplex audio channel between Robot/Sim and server."""
await ws.accept()
print("[Audio] Stream Connected")
async def robot_to_server():
try:
while True:
data = await ws.receive()
t = data.get("type")
if t == "websocket.disconnect":
print("[Audio] Disconnected (recv)")
break
if t == "websocket.receive":
if data.get("bytes"):
state.push_audio_from_robot(data["bytes"])
elif data.get("text") == "ping":
print("[Audio] Received ping")
except asyncio.CancelledError:
print("[Audio] robot_to_server cancelled")
except Exception as e:
print(f"[Audio] robot_to_server error: {e}")
async def server_to_robot():
loop = asyncio.get_running_loop()
try:
while True:
chunk: bytes = await loop.run_in_executor(
None, state.get_audio_to_robot_blocking
)
if chunk is not None:
await ws.send_bytes(chunk)
except asyncio.CancelledError:
print("[Audio] server_to_robot cancelled")
except Exception as e:
print(f"[Audio] server_to_robot error: {e}")
try:
await asyncio.gather(robot_to_server(), server_to_robot())
except asyncio.CancelledError:
print("[Audio] audio_endpoint cancelled")
finally:
print("[Audio] Stream Closed")
# -------------------------------------------------------------------
# 7. FastRTC audio handler
# -------------------------------------------------------------------
class RobotAudioHandler(StreamHandler):
"""
FastRTC handler that connects browser WebRTC audio to the robot.
- receive(): browser mic -> state.audio_to_robot_queue -> /audio_stream -> robot
- emit(): state.audio_queue (robot) -> browser playback
"""
def __init__(self) -> None:
super().__init__(
input_sample_rate=AUDIO_SAMPLE_RATE,
output_sample_rate=AUDIO_SAMPLE_RATE,
)
def receive(self, frame: Tuple[int, np.ndarray]) -> None:
if frame is None:
return
sample_rate, array = frame
if array is None:
return
arr = np.asarray(array)
# Ensure mono
if arr.ndim > 1:
arr = arr[0]
if arr.dtype != np.int16:
if np.issubdtype(arr.dtype, np.floating):
arr = np.clip(arr, -1.0, 1.0)
arr = (arr * 32767.0).astype(np.int16)
else:
arr = arr.astype(np.int16)
state.push_audio_to_robot(arr.tobytes())
def emit(self):
try:
sample_rate, frame_bytes = state.audio_queue.get(timeout=0.5)
audio = np.frombuffer(frame_bytes, dtype=np.int16).reshape(1, -1)
return sample_rate, audio
except queue.Empty:
return None
def copy(self) -> "RobotAudioHandler":
return RobotAudioHandler()
def shutdown(self) -> None:
pass
def start_up(self) -> None:
pass
# -------------------------------------------------------------------
# 8. Movement UI helpers
# -------------------------------------------------------------------
def get_pose_string():
"""Returns pose in format JS can parse: pitch:X,yaw:Y,roll:Z,body:B"""
with state.pose_lock:
p = state.current_pose
return f"pitch:{p.pitch:.1f},yaw:{p.yaw:.1f},roll:{p.roll:.1f},body:{p.body_yaw:.1f}"
def nudge_pose(dpitch=0, dyaw=0, droll=0, dbody_yaw=0, label="Move"):
"""Modified to return pose string instead of tuple."""
mov = state.update_pose(
dpitch=dpitch,
dyaw=dyaw,
droll=droll,
dbody_yaw=dbody_yaw,
)
send_pose_to_robot(mov, label)
return get_pose_string()
def center_pose():
"""Modified to return pose string."""
mov = state.reset_pose()
send_pose_to_robot(mov, "Reset pose")
return get_pose_string()
# -------------------------------------------------------------------
# 9. Gradio UI
# -------------------------------------------------------------------
CUSTOM_CSS = """
/* Dark theme overrides */
.gradio-container {
background: linear-gradient(135deg, #0a0a0f 0%, #121218 100%) !important;
min-height: 100vh;
}
.dark {
--background-fill-primary: #12121a !important;
--background-fill-secondary: #1a1a24 !important;
--border-color-primary: #2a2a3a !important;
--text-color-subdued: #888 !important;
}
/* Header styling */
#header-row {
background: transparent !important;
border: none !important;
margin-bottom: 1rem;
display: flex !important;
justify-content: space-between !important;
align-items: center !important;
}
#app-title {
font-size: 1.5rem !important;
font-weight: 600 !important;
background: linear-gradient(90deg, #fff, #888) !important;
-webkit-background-clip: text !important;
-webkit-text-fill-color: transparent !important;
border: none !important;
padding: 0 !important;
margin: 0 !important;
}
/* Status badge */
#status-box {
flex-shrink: 0 !important;
width: auto !important;
max-width: 200px !important;
min-width: 160px !important;
background: rgba(16, 185, 129, 0.15) !important;
border: 1px solid rgba(16, 185, 129, 0.4) !important;
border-radius: 9999px !important;
padding: 0.4rem 1rem !important;
font-size: 0.875rem !important;
}
#status-box textarea {
background: transparent !important;
border: none !important;
color: #10b981 !important;
text-align: center !important;
font-weight: 500 !important;
padding: 0 !important;
min-height: unset !important;
height: auto !important;
line-height: 1.4 !important;
}
/* Video panel */
#video-column {
background: #0f0f14 !important;
border-radius: 1rem !important;
border: 1px solid #2a2a3a !important;
overflow: hidden !important;
min-height: 500px !important;
}
#robot-video {
border-radius: 0.75rem !important;
overflow: hidden !important;
}
/* Control panel cards */
.control-card {
background: rgba(26, 26, 36, 0.8) !important;
border: 1px solid #2a2a3a !important;
border-radius: 0.75rem !important;
padding: 1rem !important;
}
/* Audio section */
#audio-section {
background: rgba(26, 26, 36, 0.8) !important;
border: 1px solid #2a2a3a !important;
border-radius: 0.75rem !important;
}
#listen-btn {
background: rgba(139, 92, 246, 0.2) !important;
border: 1px solid rgba(139, 92, 246, 0.3) !important;
color: #a78bfa !important;
border-radius: 0.5rem !important;
transition: all 0.2s !important;
}
#listen-btn:hover {
background: rgba(139, 92, 246, 0.3) !important;
}
/* Hide the default keyboard buttons */
#keyboard-buttons {
display: none !important;
}
/* Quick action buttons */
.quick-btn {
background: #1f1f2e !important;
border: 1px solid #2a2a3a !important;
border-radius: 0.5rem !important;
padding: 0.5rem !important;
font-size: 0.75rem !important;
transition: all 0.2s !important;
}
.quick-btn:hover {
background: #2a2a3a !important;
}
/* Keyboard visualization container */
#keyboard-viz {
position: fixed;
bottom: 3.5rem;
right: 2rem;
z-index: 1000;
pointer-events: none;
}
/* Gauges container */
#gauges-viz {
position: fixed;
bottom: 3.5rem;
left: 2rem;
z-index: 1000;
pointer-events: none;
}
/* Hide Gradio footer or make room for it */
footer {
opacity: 0.5;
}
/* Hidden pose state (keep in DOM for JS) */
#pose-state {
position: absolute !important;
opacity: 0 !important;
pointer-events: none !important;
height: 0 !important;
overflow: hidden !important;
}
"""
KEYBOARD_VIZ_HTML = """
<div id="keyboard-viz">
<div style="
background: rgba(0,0,0,0.75);
backdrop-filter: blur(12px);
border: 1px solid rgba(255,255,255,0.15);
border-radius: 16px;
padding: 16px;
display: flex;
flex-direction: column;
gap: 6px;
align-items: center;
">
<div style="display: flex; gap: 6px;">
<div class="key" data-key="q">Q</div>
<div class="key" data-key="w">W</div>
<div class="key" data-key="e">E</div>
</div>
<div style="display: flex; gap: 6px;">
<div class="key" data-key="a">A</div>
<div class="key" data-key="s">S</div>
<div class="key" data-key="d">D</div>
</div>
<div style="display: flex; gap: 6px; margin-top: 6px;">
<div class="key" data-key="j">J</div>
<div class="key" data-key="h">H</div>
<div class="key" data-key="l">L</div>
</div>
</div>
</div>
<style>
.key {
width: 48px;
height: 48px;
background: linear-gradient(180deg, #3a3a4a 0%, #2a2a3a 100%);
border: 1px solid #4a4a5a;
border-radius: 8px;
display: flex;
align-items: center;
justify-content: center;
font-size: 14px;
font-weight: 600;
color: #ccc;
font-family: system-ui, sans-serif;
transition: all 0.1s;
}
.key.active {
background: linear-gradient(180deg, #8b5cf6 0%, #7c3aed 100%);
border-color: #a78bfa;
color: white;
box-shadow: 0 0 16px rgba(139, 92, 246, 0.6);
transform: scale(0.95);
}
</style>
"""
GAUGES_HTML = """
<div id="gauges-viz">
<div style="
background: rgba(0,0,0,0.75);
backdrop-filter: blur(12px);
border: 1px solid rgba(255,255,255,0.15);
border-radius: 16px;
padding: 16px 20px;
display: flex;
gap: 24px;
">
<div class="gauge-container">
<svg width="72" height="48" viewBox="0 0 72 48">
<path d="M 6 42 A 30 30 0 0 1 66 42" fill="none" stroke="#2a2a3a" stroke-width="5" stroke-linecap="round"/>
<path d="M 6 42 A 30 30 0 0 1 66 42" fill="none" stroke="#8b5cf6" stroke-width="5" stroke-linecap="round"
stroke-dasharray="94.2" stroke-dashoffset="47.1" class="gauge-arc" data-gauge="pitch"/>
<line x1="36" y1="42" x2="36" y2="18" stroke="white" stroke-width="3" stroke-linecap="round"
class="gauge-needle" data-gauge="pitch" transform="rotate(0, 36, 42)"/>
<circle cx="36" cy="42" r="6" fill="#1a1a24" stroke="#3a3a4a" stroke-width="2"/>
</svg>
<div style="text-align: center; font-family: system-ui; font-size: 12px; color: #888; margin-top: 4px;">Pitch</div>
<div style="text-align: center; font-family: monospace; font-size: 14px; color: #fff; font-weight: 500;" class="gauge-value" data-gauge="pitch">0.0°</div>
</div>
<div class="gauge-container">
<svg width="72" height="48" viewBox="0 0 72 48">
<path d="M 6 42 A 30 30 0 0 1 66 42" fill="none" stroke="#2a2a3a" stroke-width="5" stroke-linecap="round"/>
<path d="M 6 42 A 30 30 0 0 1 66 42" fill="none" stroke="#06b6d4" stroke-width="5" stroke-linecap="round"
stroke-dasharray="94.2" stroke-dashoffset="47.1" class="gauge-arc" data-gauge="yaw"/>
<line x1="36" y1="42" x2="36" y2="18" stroke="white" stroke-width="3" stroke-linecap="round"
class="gauge-needle" data-gauge="yaw" transform="rotate(0, 36, 42)"/>
<circle cx="36" cy="42" r="6" fill="#1a1a24" stroke="#3a3a4a" stroke-width="2"/>
</svg>
<div style="text-align: center; font-family: system-ui; font-size: 12px; color: #888; margin-top: 4px;">Yaw</div>
<div style="text-align: center; font-family: monospace; font-size: 14px; color: #fff; font-weight: 500;" class="gauge-value" data-gauge="yaw">0.0°</div>
</div>
<div class="gauge-container">
<svg width="72" height="48" viewBox="0 0 72 48">
<path d="M 6 42 A 30 30 0 0 1 66 42" fill="none" stroke="#2a2a3a" stroke-width="5" stroke-linecap="round"/>
<path d="M 6 42 A 30 30 0 0 1 66 42" fill="none" stroke="#f59e0b" stroke-width="5" stroke-linecap="round"
stroke-dasharray="94.2" stroke-dashoffset="47.1" class="gauge-arc" data-gauge="roll"/>
<line x1="36" y1="42" x2="36" y2="18" stroke="white" stroke-width="3" stroke-linecap="round"
class="gauge-needle" data-gauge="roll" transform="rotate(0, 36, 42)"/>
<circle cx="36" cy="42" r="6" fill="#1a1a24" stroke="#3a3a4a" stroke-width="2"/>
</svg>
<div style="text-align: center; font-family: system-ui; font-size: 12px; color: #888; margin-top: 4px;">Roll</div>
<div style="text-align: center; font-family: monospace; font-size: 14px; color: #fff; font-weight: 500;" class="gauge-value" data-gauge="roll">0.0°</div>
</div>
<div style="width: 1px; background: #3a3a4a; margin: 0 4px;"></div>
<div class="gauge-container">
<svg width="72" height="48" viewBox="0 0 72 48">
<path d="M 6 42 A 30 30 0 0 1 66 42" fill="none" stroke="#2a2a3a" stroke-width="5" stroke-linecap="round"/>
<path d="M 6 42 A 30 30 0 0 1 66 42" fill="none" stroke="#ec4899" stroke-width="5" stroke-linecap="round"
stroke-dasharray="94.2" stroke-dashoffset="47.1" class="gauge-arc" data-gauge="body"/>
<line x1="36" y1="42" x2="36" y2="18" stroke="white" stroke-width="3" stroke-linecap="round"
class="gauge-needle" data-gauge="body" transform="rotate(0, 36, 42)"/>
<circle cx="36" cy="42" r="6" fill="#1a1a24" stroke="#3a3a4a" stroke-width="2"/>
</svg>
<div style="text-align: center; font-family: system-ui; font-size: 12px; color: #888; margin-top: 4px;">Body</div>
<div style="text-align: center; font-family: monospace; font-size: 14px; color: #fff; font-weight: 500;" class="gauge-value" data-gauge="body">0.0°</div>
</div>
</div>
</div>
"""
KEYBOARD_JS = """
() => {
const keyMap = {
'w': 'w', 's': 's', 'a': 'a', 'd': 'd',
'q': 'q', 'e': 'e', 'h': 'h', 'j': 'j', 'l': 'l',
};
const btnMap = {
'w': 'btn-forward', 's': 'btn-back', 'a': 'btn-left', 'd': 'btn-right',
'q': 'btn-tilt-up', 'e': 'btn-tilt-down', 'h': 'btn-center',
'j': 'btn-body-left', 'l': 'btn-body-right',
};
let lastPressed = {};
const REPEAT_MS = 120;
document.addEventListener('keydown', (ev) => {
const key = ev.key.toLowerCase();
if (!keyMap[key]) return;
// Visual feedback
const keyEl = document.querySelector(`.key[data-key="${key}"]`);
if (keyEl) keyEl.classList.add('active');
// Rate limit and trigger button
const now = Date.now();
if (lastPressed[key] && now - lastPressed[key] < REPEAT_MS) return;
lastPressed[key] = now;
ev.preventDefault();
const btn = document.getElementById(btnMap[key]);
if (btn) btn.click();
});
document.addEventListener('keyup', (ev) => {
const key = ev.key.toLowerCase();
const keyEl = document.querySelector(`.key[data-key="${key}"]`);
if (keyEl) keyEl.classList.remove('active');
});
// Watch pose-state textbox for changes and update gauges
const updateGaugesFromState = () => {
const poseEl = document.querySelector('#pose-state textarea');
if (!poseEl) return;
const text = poseEl.value;
// Parse: "pitch:0.0,yaw:0.0,roll:0.0,body:0.0"
const match = text.match(/pitch:([\\d.-]+),yaw:([\\d.-]+),roll:([\\d.-]+),body:([\\d.-]+)/);
if (!match) return;
const pitch = parseFloat(match[1]);
const yaw = parseFloat(match[2]);
const roll = parseFloat(match[3]);
const body = parseFloat(match[4]);
const gauges = { pitch: [-30, 30], yaw: [-180, 180], roll: [-40, 40], body: [-3, 3] };
const values = { pitch, yaw, roll, body };
Object.entries(gauges).forEach(([name, [min, max]]) => {
const value = values[name];
const normalized = (value - min) / (max - min);
const angle = (normalized - 0.5) * 180;
const needle = document.querySelector(`.gauge-needle[data-gauge="${name}"]`);
if (needle) needle.setAttribute('transform', `rotate(${angle}, 36, 42)`);
const display = document.querySelector(`.gauge-value[data-gauge="${name}"]`);
if (display) display.textContent = value.toFixed(1) + '°';
});
};
// Poll for pose updates every 100ms
setInterval(updateGaugesFromState, 100);
// Update status box styling based on connection state
const updateStatusStyle = () => {
const statusBox = document.querySelector('#status-box');
if (!statusBox) return;
const textarea = statusBox.querySelector('textarea');
if (!textarea) return;
const isConnected = textarea.value.includes('Connected');
if (isConnected) {
statusBox.style.background = 'rgba(16, 185, 129, 0.15)';
statusBox.style.borderColor = 'rgba(16, 185, 129, 0.4)';
textarea.style.color = '#10b981';
} else {
statusBox.style.background = 'rgba(239, 68, 68, 0.15)';
statusBox.style.borderColor = 'rgba(239, 68, 68, 0.4)';
textarea.style.color = '#ef4444';
}
};
setInterval(updateStatusStyle, 500);
console.log('🎮 Keyboard controls ready');
}
"""
# -------------------------------------------------------------------
# Gradio UI with new styling
# -------------------------------------------------------------------
with gr.Blocks(
title="Reachy Controller",
theme=gr.themes.Base(
primary_hue="violet",
neutral_hue="slate",
),
css=CUSTOM_CSS,
) as demo:
# Header
with gr.Row(elem_id="header-row"):
gr.Markdown("## 🤖 Reachy Mini", elem_id="app-title")
status_box = gr.Textbox(
value=state.get_connection_status,
every=2,
show_label=False,
container=False,
elem_id="status-box",
)
with gr.Row():
# Left column - Controls
with gr.Column(scale=1):
# Hidden pose state textbox - polls pose for JS gauges
pose_state = gr.Textbox(
value=get_pose_string,
every=0.2,
show_label=False,
container=False,
elem_id="pose-state",
)
# Audio section
with gr.Group(elem_id="audio-section"):
gr.Markdown("### 🎧 Audio")
listen_btn = gr.Button("🎤 Start Listening", elem_id="listen-btn")
robot_audio = WebRTC(
label="",
modality="audio",
mode="send-receive",
rtc_configuration=turn_credentials,
server_rtc_configuration=server_turn_credentials,
full_screen=False,
)
robot_audio.stream(
fn=RobotAudioHandler(),
inputs=[robot_audio],
outputs=[robot_audio],
)
# Quick actions
with gr.Group(elem_classes="control-card"):
gr.Markdown("### ⚡ Quick Actions")
with gr.Row():
btn_center_quick = gr.Button("🏠 Center", elem_classes="quick-btn")
btn_look_up = gr.Button("👀 Look Up", elem_classes="quick-btn")
with gr.Row():
btn_curious = gr.Button("🎭 Curious", elem_classes="quick-btn")
btn_excited = gr.Button("🎉 Excited", elem_classes="quick-btn")
# Hidden keyboard buttons (still needed for JS clicks)
with gr.Group(elem_id="keyboard-buttons"):
btn_forward = gr.Button("W", elem_id="btn-forward")
btn_back = gr.Button("S", elem_id="btn-back")
btn_left = gr.Button("A", elem_id="btn-left")
btn_right = gr.Button("D", elem_id="btn-right")
btn_tilt_up = gr.Button("Q", elem_id="btn-tilt-up")
btn_tilt_down = gr.Button("E", elem_id="btn-tilt-down")
btn_body_left = gr.Button("J", elem_id="btn-body-left")
btn_body_right = gr.Button("L", elem_id="btn-body-right")
btn_center = gr.Button("H", elem_id="btn-center")
# Wire up hidden buttons - outputs required for Gradio to execute!
btn_forward.click(
lambda: nudge_pose(dpitch=-NUDGE_PITCH, label="W"),
outputs=[pose_state],
)
btn_back.click(
lambda: nudge_pose(dpitch=NUDGE_PITCH, label="S"),
outputs=[pose_state],
)
btn_left.click(
lambda: nudge_pose(dyaw=NUDGE_ANGLE * 2, label="A"),
outputs=[pose_state],
)
btn_right.click(
lambda: nudge_pose(dyaw=-NUDGE_ANGLE * 2, label="D"),
outputs=[pose_state],
)
btn_tilt_up.click(
lambda: nudge_pose(droll=-NUDGE_ANGLE, label="Q"),
outputs=[pose_state],
)
btn_tilt_down.click(
lambda: nudge_pose(droll=NUDGE_ANGLE, label="E"),
outputs=[pose_state],
)
btn_body_left.click(
lambda: nudge_pose(dbody_yaw=NUDGE_BODY, label="J"),
outputs=[pose_state],
)
btn_body_right.click(
lambda: nudge_pose(dbody_yaw=-NUDGE_BODY, label="L"),
outputs=[pose_state],
)
btn_center.click(center_pose, outputs=[pose_state])
# Wire up quick action buttons
btn_center_quick.click(center_pose, outputs=[pose_state])
btn_look_up.click(
lambda: nudge_pose(dpitch=-15, label="Look Up"),
outputs=[pose_state],
)
btn_curious.click(
lambda: nudge_pose(dpitch=-10, droll=15, label="Curious"),
outputs=[pose_state],
)
btn_excited.click(
lambda: nudge_pose(dpitch=-5, droll=-10, label="Excited"),
outputs=[pose_state],
)
# Right column - Video
with gr.Column(scale=2, elem_id="video-column"):
robot_video = WebRTC(
label="",
modality="video",
mode="receive",
rtc_configuration=turn_credentials,
server_rtc_configuration=server_turn_credentials,
elem_id="robot-video",
)
robot_video.stream(
fn=webrtc_video_generator,
inputs=[],
outputs=[robot_video],
trigger=listen_btn.click,
)
# Floating keyboard visualization
gr.HTML(KEYBOARD_VIZ_HTML)
gr.HTML(GAUGES_HTML)
# Load keyboard handler
demo.load(None, None, None, js=KEYBOARD_JS)
# -------------------------------------------------------------------
# 10. Mount & run
# -------------------------------------------------------------------
app = gr.mount_gradio_app(app, demo, path="/")
if __name__ == "__main__":
print("🚀 Server starting on http://0.0.0.0:7860")
print("ℹ️ Point your Robot/Sim to: ws://<YOUR_PC_IP>:7860/robot")
uvicorn.run(app, host="0.0.0.0", port=7860, proxy_headers=True, forwarded_allow_ips="*")
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