id stringclasses 10 values | prompt stringclasses 5 values | physical_properties listlengths 1 1 | values dict | simulation_engine stringclasses 1 value | counterfactual listlengths 1 1 | metadata dict | video_path stringclasses 10 values | first_frame imagewidth (px) 2.56k 2.56k |
|---|---|---|---|---|---|---|---|---|
ue_0 | A humanoid walks diagonally toward a red shipping container, surrounded by multiple containers at a construction site. | [
"solidity"
] | {
"solidity": false
} | unreal engine | [
"ue_1"
] | {
"agent_blueprint": "/Script/Engine.Blueprint'/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter.BP_ThirdPersonCharacter'",
"agent_position": [
-3390,
-7990,
70
],
"agent_rotation": [
0,
0,
220
],
"original_physical_properties": {
"solidity": false
},
"render_settings": {
"duration": 8,
"fps": 24,
"resolution": [
2560,
1440
],
"total_frames": 192
},
"scene_name": "agent_walking_container1",
"source_directory": "agent/agent_walking_container1_solidity_false"
} | video/ue/ue_0.mp4 | |
ue_1 | A humanoid walks diagonally toward a red shipping container, surrounded by multiple containers at a construction site. | [
"solidity"
] | {
"solidity": true
} | unreal engine | [
"ue_0"
] | {
"agent_blueprint": "/Script/Engine.Blueprint'/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter.BP_ThirdPersonCharacter'",
"agent_position": [
-3390,
-7990,
90
],
"agent_rotation": [
0,
0,
220
],
"original_physical_properties": {
"solidity": true
},
"render_settings": {
"duration": 8,
"fps": 24,
"resolution": [
2560,
1440
],
"total_frames": 192
},
"scene_name": "agent_walking_container1",
"source_directory": "agent/agent_walking_container1_solidity_true"
} | video/ue/ue_1.mp4 | |
ue_2 | At a construction site, a humanoid walks toward a metal fence, with many shipping containers around. | [
"solidity"
] | {
"solidity": false
} | unreal engine | [
"ue_3"
] | {
"agent_blueprint": "/Script/Engine.Blueprint'/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter.BP_ThirdPersonCharacter'",
"agent_position": [
-2130,
-7879,
70
],
"agent_rotation": [
0,
0,
180
],
"original_physical_properties": {
"solidity": false
},
"render_settings": {
"duration": 8,
"fps": 24,
"resolution": [
2560,
1440
],
"total_frames": 192
},
"scene_name": "agent_walking_fence1",
"source_directory": "agent/agent_walking_fence1_solidity_false"
} | video/ue/ue_2.mp4 | |
ue_3 | At a construction site, a humanoid walks toward a metal fence, with many shipping containers around. | [
"solidity"
] | {
"solidity": true
} | unreal engine | [
"ue_2"
] | {
"agent_blueprint": "/Script/Engine.Blueprint'/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter.BP_ThirdPersonCharacter'",
"agent_position": [
-2130,
-7879,
70
],
"agent_rotation": [
0,
0,
180
],
"original_physical_properties": {
"solidity": true
},
"render_settings": {
"duration": 8,
"fps": 24,
"resolution": [
2560,
1440
],
"total_frames": 192
},
"scene_name": "agent_walking_fence1",
"source_directory": "agent/agent_walking_fence1_solidity_true"
} | video/ue/ue_3.mp4 | |
ue_4 | A humanoid walks toward a pole. | [
"solidity"
] | {
"solidity": false
} | unreal engine | [
"ue_5"
] | {
"agent_blueprint": "/Script/Engine.Blueprint'/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter.BP_ThirdPersonCharacter'",
"agent_position": [
-2500,
-7180,
70
],
"agent_rotation": [
0,
0,
90
],
"original_physical_properties": {
"solidity": false
},
"render_settings": {
"duration": 8,
"fps": 24,
"resolution": [
2560,
1440
],
"total_frames": 192
},
"scene_name": "agent_walking_pole1",
"source_directory": "agent/agent_walking_pole1_solidity_false"
} | video/ue/ue_4.mp4 | |
ue_5 | A humanoid walks toward a pole. | [
"solidity"
] | {
"solidity": true
} | unreal engine | [
"ue_4"
] | {
"agent_blueprint": "/Script/Engine.Blueprint'/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter.BP_ThirdPersonCharacter'",
"agent_position": [
-2500,
-7180,
90
],
"agent_rotation": [
0,
0,
90
],
"original_physical_properties": {
"solidity": true
},
"render_settings": {
"duration": 8,
"fps": 24,
"resolution": [
2560,
1440
],
"total_frames": 192
},
"scene_name": "agent_walking_pole1",
"source_directory": "agent/agent_walking_pole1_solidity_true"
} | video/ue/ue_5.mp4 | |
ue_6 | A humanoid walks toward a stone wall. | [
"solidity"
] | {
"solidity": false
} | unreal engine | [
"ue_7"
] | {
"agent_blueprint": "/Script/Engine.Blueprint'/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter.BP_ThirdPersonCharacter'",
"agent_position": [
670,
-1140,
70
],
"agent_rotation": [
0,
0,
270
],
"original_physical_properties": {
"solidity": false
},
"render_settings": {
"duration": 8,
"fps": 24,
"resolution": [
2560,
1440
],
"total_frames": 192
},
"scene_name": "agent_walking_wall1",
"source_directory": "agent/agent_walking_wall1_solidity_false"
} | video/ue/ue_6.mp4 | |
ue_7 | A humanoid walks toward a stone wall. | [
"solidity"
] | {
"solidity": true
} | unreal engine | [
"ue_6"
] | {
"agent_blueprint": "/Script/Engine.Blueprint'/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter.BP_ThirdPersonCharacter'",
"agent_position": [
670,
-1140,
70
],
"agent_rotation": [
0,
0,
270
],
"original_physical_properties": {
"solidity": true
},
"render_settings": {
"duration": 8,
"fps": 24,
"resolution": [
2560,
1440
],
"total_frames": 192
},
"scene_name": "agent_walking_wall1",
"source_directory": "agent/agent_walking_wall1_solidity_true"
} | video/ue/ue_7.mp4 | |
ue_8 | A sports car drives toward a blue shipping container, surrounded by multiple containers. | [
"solidity"
] | {
"solidity": false
} | unreal engine | [
"ue_9"
] | {
"agent_blueprint": "/Script/Engine.Blueprint'/Game/VehicleTemplate/Blueprints/SportsCar/SportsCar_Pawn.SportsCar_Pawn'",
"agent_position": [
-8520,
-10260,
10
],
"agent_rotation": [
0,
0,
-270
],
"original_physical_properties": {
"solidity": false
},
"render_settings": {
"duration": 8,
"fps": 24,
"resolution": [
2560,
1440
],
"total_frames": 192
},
"scene_name": "car_driving_container1",
"source_directory": "agent/car_driving_container1_solidity_false"
} | video/ue/ue_8.mp4 | |
ue_9 | A sports car drives toward a blue shipping container, surrounded by multiple containers. | [
"solidity"
] | {
"solidity": true
} | unreal engine | [
"ue_8"
] | {
"agent_blueprint": "/Script/Engine.Blueprint'/Game/VehicleTemplate/Blueprints/SportsCar/SportsCar_Pawn.SportsCar_Pawn'",
"agent_position": [
-8520,
-10260,
10
],
"agent_rotation": [
0,
0,
-270
],
"original_physical_properties": {
"solidity": true
},
"render_settings": {
"duration": 8,
"fps": 24,
"resolution": [
2560,
1440
],
"total_frames": 192
},
"scene_name": "car_driving_container1",
"source_directory": "agent/car_driving_container1_solidity_true"
} | video/ue/ue_9.mp4 |
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