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arxiv:2607.09614

Inunda: A GPU-Native, Agent-enabled, Differentiable Solver for High-Resolution Flood Inundation Modeling

Published on Jul 10
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Abstract

Predicting where floodwater goes and how deep it gets, at high resolution and across large domains, remains computationally expensive with conventional hydraulic solvers, while purely data-driven surrogates are fast but lack physical guarantees and generalize poorly beyond their training events. We present Inunda, a GPU-native flood inundation model that solves the two-dimensional shallow water equations. Inunda uses a mass-conservative local-inertial scheme and runs multi-day events over millions of cells in minutes on a single GPU. Because every operator is autograd-compatible, the solver is differentiable by construction: model parameters can be estimated by gradient descent against gage observations through reverse-mode automatic differentiation of the full simulation. We demonstrate Inunda on three case studies. For a hindcast of Hurricane Harvey (2017) in Harris County, Texas, Inunda matches surveyed high-water marks to a mean absolute error of 0.67 m, competitive with or better than a suite of established flood models, and reaches a median gage water-level Nash Sutcliffe efficiency of +0.72, more than double the +0.31 of the operational National Water Model v3.0. For the July 2025 Central Texas flash flood, Inunda is driven by an 18-member 1-km convection-allowing precipitation ensemble to produce probabilistic flood forecasts whose skill improves systematically as lead time to the crest shortens. For a post-fire flash-flood application in the Rio Ruidoso burn scar, differentiable calibration recovers the saturated hydraulic conductivity as a spatially explicit field at the model's own resolution and traces its multi-year post-fire recovery. Inunda provides an open, end-to-end pipeline for real-event flood modeling that couples the accuracy of physics-based hydraulics with the calibration and coupling advantages of modern differentiable programming.

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