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audio.cpp
audio-cpp
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https://github.com/0xShug0/audio.cpp
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audio-cpp/audio.cpp-gguf
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3 days ago
audio-cpp/audio.cpp-gguf
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3 days ago
audio-cpp/MiniMax-Music3-GGUF
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New activity in
audio-cpp/audio.cpp-gguf
9 days ago
Fish Audio custom quants
1
#2 opened 10 days ago by
nikich340
OmniVoice quantization question
1
#1 opened 14 days ago by
nikich340
New activity in
Audio8/Audio8-TTS-Preview-0.6b
11 days ago
We use Fishaudio already and are curious about this
3
#6 opened 14 days ago by
YellowjacketGames
New activity in
microsoft/VibeVoice-1.5B
13 days ago
[audio.cpp] C++/GGML VibeVoice 1.5B/7B/LORA: 93.9-minute podcast in 18.2 mins (10 steps, No quantization) 5.15x faster than real time.
#53 opened 13 days ago by
audio-cpp
New activity in
nvidia/nemotron-3.5-asr-streaming-0.6b
13 days ago
Nemotron 3.5 ASR Streaming 0.6b in native C++/GGML. RTF = 0.0066 on RTX 5090
🔥
3
2
#24 opened about 1 month ago by
audio-cpp
New activity in
bosonai/higgs-tts-3-4b
23 days ago
Portable C++/GGML implementation of Higgs Audio v3 TTS: 8.8–10.1× real-time (warmed) and 8.5× real-time (longform)
🔥
2
3
#24 opened 25 days ago by
audio-cpp
New activity in
fishaudio/s2-pro
25 days ago
Portable C++/GGML implementation of Fish Audio S2 Pro. 3x faster than real time.
1
#27 opened 25 days ago by
audio-cpp
New activity in
mistralai/Voxtral-Mini-4B-Realtime-2602
about 1 month ago
[audio.cpp] C++/GGML based Voxtral Mini 4B Realtime impl. 16.39x (0.0610 RTF) realtime offline, 170ms TTFT streaming on RTX 5090
❤️
🔥
1
#48 opened about 1 month ago by
audio-cpp
New activity in
nvidia/nemotron-3.5-asr-streaming-0.6b
about 1 month ago
Nemotron 3.5 ASR Streaming 0.6b in native C++/GGML. RTF = 0.0066 on RTX 5090
🔥
3
2
#24 opened about 1 month ago by
audio-cpp